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4. Trigonometry on the Calculator.

We note that the calculator has keys labeled SIN, COS, and TAN. These are, as might be expected, the keys for the sine, the cosine, and the tangent functions respectively. If the real number x is on level 1 of the stack, pressing SIN will give sin(x), TAN will give tan(x), and COS will give cos(x). The real number x will be interpreted as degrees or radians according to the angle mode setting. For example if the number 30 is on level 1 of the stack and the calculator is in degree mode, pressing SIN gives the result .5 as expected. If, however, the calculator is in radian mode with 30 on level 1 of the stack, the result of pressing SIN is -.988031624093, which is the sine of 30 radians.

There are no keys for the cosecant, secant, or cotangent functions. Since these functions are the reciprocals of the sine, cosine, and tangent respectively, they can be obtained with the keys we have and the 1/x key. The trigonometric functions are on pages 3 - 6 of UG.

Calculator Example 3.4.1

Find

Solution: With the calculator in radian mode key in LS COS 1/x. We see the result 2.00000000001. The answer, of course, should be 2, but we are again seeing an example of the round off errors caused by using a finite machine to approximate computations with real numbers.

We see that the left shift functions for SIN, COS, and TAN are labeled ASIN, ACOS, and ATAN, respectively. These are, respectively, the Arcsine, Arccosine, and Arctangent functions. These functions are not inverses of each other since, for example, SIN is the sine function, not the Sine function.

Calculator Example 3.4.2

Find then take the Arctangent of the result.

Solution: With the calculator in radian mode key in 3 LS TAN, and we see the expected answer -1. Now key in LS ATAN and we get the result -.785398163397, which is the decimal approximation for This should not be surprising since is not in the domain of Tan and so is not necessarily for this angle.

Before starting the next example, you may want to review the plotting instruction in Chapter 12 of UG.

Calculator Example 3.4.3

Graph y = sin(x) for on the calculator.

Solution: The first step is to insure your calculator will react as indicated by these instructions. If you have variables called X, EQ, and/or PPAR in your variable list, purge them. (See page 2-32 and 2-33 of UG.)

Set the calculator to degree mode. Now key in LS(hold) 2D/3D to get into the PLOT SETUP dialog box. (REMEMBER - If your calculator is in RPN mode, you must HOLD LS while pressing 2D/3D or WIN to get into those dialog boxes.) Press DA ' SIN F1-X ENTER to enter 'SIN(X)' into the EQ: box. We now want to set the horizontal ticks to 30 degrees and the vertical ticks to .2 units. Press DA 30 ENTER .2 ENTER F2-CHK. Your screen should now look like Figure 3a.

Now key in NXT F6-OK LS(hold) WIN to get into the PLOT WINDOW dialog box. Now key 180 +/- ENTER 360 ENTER to set the H-VIEW: boxes and F4-AUTO to have the calculator select the best values for V-VIEW: boxes. The dialog box should now look like Figure 3b.

Now press F5-ERASE F6-DRAW to draw the graph which we see in Figure 3c.


Figure 3a


Figure 3b


Figure 3c

Calculator Example 3.4.4

Graph y = Cos(x) and y = Arccos(x) on the same axes. See Problem 7, Exercises for Chapter III Section 2.

Solution: Assuming your calculator is as you left it from the previous example, press CANCEL or F6-CANCL to return to the PLOT WINDOW dialog box. Now key NXT F1-RESET DA F6-OK. This resets the plot parameters back to their default state. In this state one unit in both directions is 10 pixels, so geometric properties will not be distorted, but the two views are about twice as big as we need them. We will cut each of the fields in the two view areas in half, and will add .5 to the two V-VIEW fields to move the origin down that amount. To accomplish this, press F2-CALC 2 F6-OK to set the left field of H-VIEW. Now key NXT F2-CALC 2 F6-OK to set the right field of H-VIEW. For each of the two fields of V-VIEW key NXT F2-CALC 2 .5 + F6-OK.

Now press 0 ENTER so the graph will start at x = 0 and LS to end the graph at x = Your screen should now look like Figure 4a.

Now press NXT F6-OK LS(hold) 2D/3D to get into the PLOT SETUP dialog box. Key RA +/- to change the angle mode to radians, then RA ' COS F1-X ENTER to change to the cosine function. Now key DA .5 ENTER .5 ENTER to change the ticks to .5 units in both directions. The screen should now look like Figure 4b.

Now press F5-ERASE F6-DRAW, and when the graph is complete, press the minus sign to remove the menu. You should see the graph shown in Figure 4c.

Press CANCEL to get back to the PLOT SETUP dialog box and change the EQ: field to ACOS(X). Now press LS(hold) WIN to get into the PLOT WINDOW and change Indep Low: to -1 and High: to 1 to plot the domain [-1, 1]. Press F6-DRAW without erasing. You should now see the graph shown in Figure 4d.

Finally, let us add the line of symmetry for cos(x) and Arccos(x). Press F2-(X,Y) and use RA and UA to move the cursor until the coordinates at the bottom of the screen show X:2. Y:2. (NOTE: holding the arrow keys down will cause the cursor to move more quickly.) Now press to put a mark on the screen as shown in Figure 4e. Next press + to get the menu back, then press F5-EDIT. Use DA and LA to move the cursor back to the origin, press F3-LINE, then and you should see the graph shown in Figure 4f.


Figure 4a


Figure 4b


Figure 4c


Figure 4d


Figure 4e

Figure 4f

Calculator Example 3.4.5

In and c = 47.26. Solve the triangle. Find the angles to one decimal place and the lengths to two decimal places.

Solution: First so on the calculator we key 180 ENTER 37.1 - 58.3 - and we see that From the Law of Sines, We solve this for a and substitute the known quantities to get With the calculator in degree mode and set to Fix 2, we key in 47.26 ENTER 37.1 SIN 84.6 SIN and obtain a = 28.63. Similarly

Calculator Example 3.4.6

Given that in one has a = 22.16, and b = 43.26, solve the triangle. Give angles to three decimal places and lengths to 2 decimal places.

Solution: We observe that the given information is of the form SAS, hence the triangle is determined. We first use the Law of Cosines to find

On the calculator (in radian mode) this is accomplished with 22.16 LS x2 43.26 LS x2 + 2 ENTER 22.16 43.26 COS which gives us c = 26.50. We now use the Law of Sines to find

or

Before we continue, a reminder. The SWAP command can be found by TOOL F3-STACK F2-SWAP. It can also be found by LS RA, and if the calculator is in a state where RA would not make sense, the LS is not necessary.

Set the calculator to Fix 3. Now, assuming the value of c is still on the stack from the previous calculation, we proceed with 22.16 ENTER LS SIN LS ASIN, which gives us ( Notice that when we were ready to divide by c we took advantage of the fact that it was already on the stack and just used the SWAP command to put it in the right position for the division. Every time one can eliminate the need to key in a number, one has removed an opportunity to make an error.) Finally, we compute the last angle by subtracting the first two from and get

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